Difference between revisions of "Template:Sickle items"
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* [[Magic item#Talent Detector|Talent Detector]] - Rod that can detect magic potential in untrained individuals and remove dangerous magical energies. | * [[Magic item#Talent Detector|Talent Detector]] - Rod that can detect magic potential in untrained individuals and remove dangerous magical energies. | ||
* [[Magic item#Thundercatcher|Thundercatcher]] - Rod that absorbs lightning energy that can be used at a later date. | * [[Magic item#Thundercatcher|Thundercatcher]] - Rod that absorbs lightning energy that can be used at a later date. | ||
* [[Magic item#Truncheon|Truncheon]] - Rod that is rumoured to be useful to destroy a golem. | |||
<noinclude> | <noinclude> |
Revision as of 04:38, 7 August 2017
Sickle items [e]
- Assault Stick - A magically charged baton used by Sickle Regulars to subdue foes.
- Assisting Pendant - Training tool for beginner mages and people with no magic ability.
- Brass Coin - Training tool for beginner mages and people with no magic ability.
- Coldstone - Magical pebble used to keep insulated places like storage cellars cold.
- Everburning Ember - Magical pebble used to heat areas or objects.
- Finbress Stone - Uses "Morse Code" to communicate over distances.
- Power Extractor - Personal device that mages use to store magical energy in Sparkstone.
- Radiation Sponge - Device used on non-magical people to absorb excess magical energies into Sparkstone.
- Sparkstone - Magical pebble that can be used to store magical energy.
- Talent Detector - Rod that can detect magic potential in untrained individuals and remove dangerous magical energies.
- Thundercatcher - Rod that absorbs lightning energy that can be used at a later date.
- Truncheon - Rod that is rumoured to be useful to destroy a golem.