Difference between revisions of "Template:Sickle items"
Jump to navigation
Jump to search
(2 intermediate revisions by the same user not shown) | |||
Line 7: | Line 7: | ||
* [[Magic item#Everburning Ember|Everburning Ember]] - Magical pebble used to heat areas or objects. | * [[Magic item#Everburning Ember|Everburning Ember]] - Magical pebble used to heat areas or objects. | ||
* [[Magic item#Finbress Stone|Finbress Stone]] - Uses "Morse Code" to communicate over distances. | * [[Magic item#Finbress Stone|Finbress Stone]] - Uses "Morse Code" to communicate over distances. | ||
* [[Magic item#Nighteye|Nighteye]] - Eye-glass allowing the wearer to see in teh dark. | |||
* [[Magic item#Power Extractor|Power Extractor]] - Personal device that mages use to store magical energy in Sparkstone. | * [[Magic item#Power Extractor|Power Extractor]] - Personal device that mages use to store magical energy in Sparkstone. | ||
* [[Magic item#Radiation Sponge|Radiation Sponge]] - Device used on non-magical people to absorb excess magical energies into Sparkstone. | * [[Magic item#Radiation Sponge|Radiation Sponge]] - Device used on non-magical people to absorb excess magical energies into Sparkstone. | ||
* [[Magic item#Snarepack|Snarepack]] - Magic-enhanced Tanglefoot Bag that works better in the dark. | |||
* [[Magic item#Sparklight Lamp Post|Sparklight Lamp Post]] - Magic light used in Capitoleum.. | |||
* [[Magic item#Sparkstone|Sparkstone]] - Magical pebble that can be used to store magical energy. | * [[Magic item#Sparkstone|Sparkstone]] - Magical pebble that can be used to store magical energy. | ||
* [[Magic item#Talent Detector|Talent Detector]] - Rod that can detect magic potential in untrained individuals and remove dangerous magical energies. | * [[Magic item#Talent Detector|Talent Detector]] - Rod that can detect magic potential in untrained individuals and remove dangerous magical energies. | ||
* [[Magic item#Thundercatcher|Thundercatcher]] - Rod that absorbs lightning energy that can be used at a later date. | * [[Magic item#Thundercatcher|Thundercatcher]] - Rod that absorbs lightning energy that can be used at a later date. | ||
* [[Magic item#Truncheon|Truncheon]] - Rod that is rumoured to be useful to destroy a golem. | |||
<noinclude> | <noinclude> | ||
[[Category:Content | [[Category:Content list templates]] | ||
[[Category:Content templates]] | |||
[[Category:Templates]] | [[Category:Templates]] | ||
</noinclude> | </noinclude> |
Latest revision as of 04:44, 7 August 2017
Sickle items [e]
- Assault Stick - A magically charged baton used by Sickle Regulars to subdue foes.
- Assisting Pendant - Training tool for beginner mages and people with no magic ability.
- Brass Coin - Training tool for beginner mages and people with no magic ability.
- Coldstone - Magical pebble used to keep insulated places like storage cellars cold.
- Everburning Ember - Magical pebble used to heat areas or objects.
- Finbress Stone - Uses "Morse Code" to communicate over distances.
- Nighteye - Eye-glass allowing the wearer to see in teh dark.
- Power Extractor - Personal device that mages use to store magical energy in Sparkstone.
- Radiation Sponge - Device used on non-magical people to absorb excess magical energies into Sparkstone.
- Snarepack - Magic-enhanced Tanglefoot Bag that works better in the dark.
- Sparklight Lamp Post - Magic light used in Capitoleum..
- Sparkstone - Magical pebble that can be used to store magical energy.
- Talent Detector - Rod that can detect magic potential in untrained individuals and remove dangerous magical energies.
- Thundercatcher - Rod that absorbs lightning energy that can be used at a later date.
- Truncheon - Rod that is rumoured to be useful to destroy a golem.