Difference between revisions of "Template:Sickle items"

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* [[Magic item#Everburning Ember|Everburning Ember]] - Magical pebble used to heat areas or objects.
* [[Magic item#Everburning Ember|Everburning Ember]] - Magical pebble used to heat areas or objects.
* [[Magic item#Finbress Stone|Finbress Stone]] - Uses "Morse Code" to communicate over distances.
* [[Magic item#Finbress Stone|Finbress Stone]] - Uses "Morse Code" to communicate over distances.
* [[Magic item#Nighteye|Nighteye]] - Eye-glass allowing the wearer to see in teh dark.
* [[Magic item#Power Extractor|Power Extractor]] - Personal device that mages use to store magical energy in Sparkstone.
* [[Magic item#Power Extractor|Power Extractor]] - Personal device that mages use to store magical energy in Sparkstone.
* [[Magic item#Radiation Sponge|Radiation Sponge]] - Device used on non-magical people to absorb excess magical energies into Sparkstone.
* [[Magic item#Radiation Sponge|Radiation Sponge]] - Device used on non-magical people to absorb excess magical energies into Sparkstone.
* [[Magic item#Snarepack|Snarepack]] - Magic-enhanced Tanglefoot Bag that works better in the dark.
* [[Magic item#Sparklight Lamp Post|Sparklight Lamp Post]] - Magic light used in Capitoleum..
* [[Magic item#Sparkstone|Sparkstone]] - Magical pebble that can be used to store magical energy.
* [[Magic item#Sparkstone|Sparkstone]] - Magical pebble that can be used to store magical energy.
* [[Magic item#Talent Detector|Talent Detector]] - Rod that can detect magic potential in untrained individuals and remove dangerous magical energies.
* [[Magic item#Talent Detector|Talent Detector]] - Rod that can detect magic potential in untrained individuals and remove dangerous magical energies.
* [[Magic item#Thundercatcher|Thundercatcher]] - Rod that absorbs lightning energy that can be used at a later date.
* [[Magic item#Thundercatcher|Thundercatcher]] - Rod that absorbs lightning energy that can be used at a later date.
* [[Magic item#Truncheon|Truncheon]] - Rod that is rumoured to be useful to destroy a golem.


<noinclude>
<noinclude>
[[Category:Content lists]]
[[Category:Content list templates]]
[[Category:Content templates]]
[[Category:Templates]]
[[Category:Templates]]
</noinclude>
</noinclude>

Latest revision as of 04:44, 7 August 2017

Sickle items [e]

  • Assault Stick - A magically charged baton used by Sickle Regulars to subdue foes.
  • Assisting Pendant - Training tool for beginner mages and people with no magic ability.
  • Brass Coin - Training tool for beginner mages and people with no magic ability.
  • Coldstone - Magical pebble used to keep insulated places like storage cellars cold.
  • Everburning Ember - Magical pebble used to heat areas or objects.
  • Finbress Stone - Uses "Morse Code" to communicate over distances.
  • Nighteye - Eye-glass allowing the wearer to see in teh dark.
  • Power Extractor - Personal device that mages use to store magical energy in Sparkstone.
  • Radiation Sponge - Device used on non-magical people to absorb excess magical energies into Sparkstone.
  • Snarepack - Magic-enhanced Tanglefoot Bag that works better in the dark.
  • Sparklight Lamp Post - Magic light used in Capitoleum..
  • Sparkstone - Magical pebble that can be used to store magical energy.
  • Talent Detector - Rod that can detect magic potential in untrained individuals and remove dangerous magical energies.
  • Thundercatcher - Rod that absorbs lightning energy that can be used at a later date.
  • Truncheon - Rod that is rumoured to be useful to destroy a golem.