Difference between revisions of "Class (archived)"
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== Rogue == | == Rogue == | ||
* | '''Level 1''' | ||
* Rogues gain 9 skills per level instead of 8. | |||
* '''Finesse Sneak''' - The rogue gains the ability to use her Dexterity bonus in place of Strength bonus for attack rolls as if she had the Weapon Finesse feat. In addition, she adds 1 point of Dexterity bonus (if any) per rogue class level to all of her damage rolls. This counts as precision damage. | |||
'''Level 2''' | |||
* '''Combat Escapist''' - Escape grapples or pins as a move action. If successful, the agressor of the pin is flat-footed. | |||
'''Level 3''' | |||
* '''Skillfull Insight''' - Twice per day, the rogue can add her rogue class level as a bonus to any one skill check. This ability can be used once more per day for every 3 levels after up to a total of 7 times at level 18. | |||
Revision as of 02:58, 7 September 2015
This article relates to Pathfinder classes and some house rules for minor tweaks that are aimed at making them a little bit more balanced. Mainly it is about buffing slightly weaker classes to get a buff up to that of other classes.
Fighter
- Something to be decided.
Monk
- Something to be decided.
Rogue
Level 1
- Rogues gain 9 skills per level instead of 8.
- Finesse Sneak - The rogue gains the ability to use her Dexterity bonus in place of Strength bonus for attack rolls as if she had the Weapon Finesse feat. In addition, she adds 1 point of Dexterity bonus (if any) per rogue class level to all of her damage rolls. This counts as precision damage.
Level 2
- Combat Escapist - Escape grapples or pins as a move action. If successful, the agressor of the pin is flat-footed.
Level 3
- Skillfull Insight - Twice per day, the rogue can add her rogue class level as a bonus to any one skill check. This ability can be used once more per day for every 3 levels after up to a total of 7 times at level 18.