Difference between revisions of "Darlingverse"

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'''Welcome, Voices.''' You are not people, but essences — the core mechanisms of a single, vast world that holds much mystery even to yourselves. You represent the twelve most critical ways Darling copes, learns, fights, and loves. Your reality is this vast world where a large sprawling dreamlike city called Darlington City is the home of all sentient (and some less sentient) beings. The city and surrounding landscapes holds impossible geography stitched together by memories, dreams, and sheer force of will. You each preside over a domain and thrive in your own homestead (a library, a workshop, a high perch, a ballroom or the like) and collectively, you ensure the sanity and stability of this inner world. Your duty is to protect the Denizens — the fleeting, vital fragments of lesser voices that populate your world — from the constant threat of Aberrations.
'''Welcome, Voices.''' You are not people, but essences — the core mechanisms of a single, vast world that holds much mystery even to yourselves. You represent the twelve most critical ways Darling copes, learns, fights, and loves. Your reality is this vast world where a large sprawling dreamlike city called Darlington City is the home of all sentient (and some less sentient) beings. The city and surrounding landscapes holds impossible geography stitched together by memories, dreams, and sheer force of will. You each preside over a domain and thrive in your own homestead (a library, a workshop, a high perch, a ballroom or the like) and collectively, you ensure the sanity and stability of this inner world. Your duty is to protect the Denizens — the fleeting, vital fragments of lesser voices that populate your world — from the constant threat of Aberrations.


[[File:Location Gallery of Shifting Memories 1.png|thumb|300px|right|Gallery of Shifting Memories]]
Aberrations are not simple monsters; they are the physical and psychic manifestations of Darling's deepest trauma, rage, and fear. They appear as rough, stitched-together brutes, whispering clouds of despair, and skittering swarms of anxiety. Worse still are the Structural Aberrations — the Corruptions and Breaches — where reality itself begins to tear apart, threatening to erase your domains and ultimately silence "Darling" forever. When a Breach opens, it is a catastrophic call to action, demanding the unique skills of a Bard's defiance, a Fighter's loyalty, or a Rogue's cunning.
Aberrations are not simple monsters; they are the physical and psychic manifestations of Darling's deepest trauma, rage, and fear. They appear as rough, stitched-together brutes, whispering clouds of despair, and skittering swarms of anxiety. Worse still are the Structural Aberrations — the Corruptions and Breaches — where reality itself begins to tear apart, threatening to erase your domains and ultimately silence "Darling" forever. When a Breach opens, it is a catastrophic call to action, demanding the unique skills of a Bard's defiance, a Fighter's loyalty, or a Rogue's cunning.



Revision as of 02:20, 14 December 2025

The Darlingverse is a mini-campaign setting inside an established character (Darling) where due to the fragmented nature of his mind, many different voices have emerged to greater prominence than the regular background voice most people have.

Darlingverse nav.. (e)

Primary


Darlingverse
Areas
Rules


Voices 1


Kael: The Steadfast Protector
Lyra: The Calculating Analyst
Borin: The Rock of Resolve
Pip: The Curious Explorer

Voices 2


Zee: The Silent Watcher
Flicker: The Chaotic Creator
Roric: The Swift Observer
Elara: The Arcane Seeker

Voices 3


Lysander: The Defiant Melancholy
Grut: The Raw Force
Skree: The Cacophonous Voice
Jinx: The Wild Card



Welcome

The Voices of the Darlingverse

Welcome, Voices. You are not people, but essences — the core mechanisms of a single, vast world that holds much mystery even to yourselves. You represent the twelve most critical ways Darling copes, learns, fights, and loves. Your reality is this vast world where a large sprawling dreamlike city called Darlington City is the home of all sentient (and some less sentient) beings. The city and surrounding landscapes holds impossible geography stitched together by memories, dreams, and sheer force of will. You each preside over a domain and thrive in your own homestead (a library, a workshop, a high perch, a ballroom or the like) and collectively, you ensure the sanity and stability of this inner world. Your duty is to protect the Denizens — the fleeting, vital fragments of lesser voices that populate your world — from the constant threat of Aberrations.

Gallery of Shifting Memories

Aberrations are not simple monsters; they are the physical and psychic manifestations of Darling's deepest trauma, rage, and fear. They appear as rough, stitched-together brutes, whispering clouds of despair, and skittering swarms of anxiety. Worse still are the Structural Aberrations — the Corruptions and Breaches — where reality itself begins to tear apart, threatening to erase your domains and ultimately silence "Darling" forever. When a Breach opens, it is a catastrophic call to action, demanding the unique skills of a Bard's defiance, a Fighter's loyalty, or a Rogue's cunning.

You suddenly or slowly appeared in this world with wisps of memories of what your essence was before your newfound form. You fairly quickly found yourself in a position where you needed to help yourself or someone else and with that saw a role you needed to play in some bigger picture. It came naturally to you, and you find enjoyment in it, although the mysterious nature of your existence and some things about the world remains, gnawing at the back of your mind. You don't particularly enjoy all of the other Vocies and even prefer some of the less pronounced Denizens that live all around you (some of the ones with names), but you do like others. The whole world seems to precariously depend on you doing your job, defending Denizens against Aberrations, heal the wounded, repair the broken structures or organize the arcane or illusory objects that permeates and builds the world. All tasks are important but without YOU the world would collapse.

Today, a critical threat has emerged at the very heart of the Darlingverse, demanding that all twelve Voices work in concert. A growing Corruption is rapidly draining the life from the Denizens, threatening to cascade into total mental collapse. You must leave the safety of your separate domains, combine your unique strengths, and venture into the chaos to find the cause of the disruptions and nullify it to stabilize the mind. Failure is not an option, for in your heart you know that if the world falls silent, you, the Voices, will be silenced and forgotten with it.

Please Note

The Voices may have suspicions, conspiracy theories or ideas about their past or the grand nature of their world, logical or not. However, they are aware of and familiar with the things that happen in Darlington City and some concepts, such as the word/name "Darling" appearing in a lot of places isn't something they immediately take not of since "it's always been this way", but is something new information could potentially bring to light.

For CoS players: Elara is the vocie that gifted the 2 wizard levels to Darling, she was that crippled voice.


Pages

Areas and Locations


Darling's Voices

These are the twelve aspects of Darling's consciousness, each representing a coping mechanism or a core function of the personality:

  • Kael: The Steadfast Protector
  • Lyra: The Calculating Analyst
  • Borin: The Rock of Resolve (Staffan)
  • Pip: The Curious Explorer
  • Zee: The Silent Watcher
  • Flicker: The Chaotic Creator (Joakim)
  • Roric: The Swift Observer
  • Elara: The Arcane Seeker (Daniel)
  • Lysander: The Defiant Melancholy (Elly)
  • Grut: The Raw Force
  • Skree: The Cacophonous Voice
  • Jinx: The Wild Card (Jenny)