Class (archived)

From Hökaland Wiki
Revision as of 02:58, 7 September 2015 by Leord (talk | contribs)
Jump to navigation Jump to search

This article relates to Pathfinder classes and some house rules for minor tweaks that are aimed at making them a little bit more balanced. Mainly it is about buffing slightly weaker classes to get a buff up to that of other classes.



Fighter

  • Something to be decided.


Monk

  • Something to be decided.


Rogue

Level 1

  • Rogues gain 9 skills per level instead of 8.
  • Finesse Sneak - The rogue gains the ability to use her Dexterity bonus in place of Strength bonus for attack rolls as if she had the Weapon Finesse feat. In addition, she adds 1 point of Dexterity bonus (if any) per rogue class level to all of her damage rolls. This counts as precision damage.

Level 2

  • Combat Escapist - Escape grapples or pins as a move action. If successful, the agressor of the pin is flat-footed.

Level 3

  • Skillfull Insight - Twice per day, the rogue can add her rogue class level as a bonus to any one skill check. This ability can be used once more per day for every 3 levels after up to a total of 7 times at level 18.