Template:Spellcraft table
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Table 1:5 - Spellcraft Checks (e)
10+slvl | Identify material made of magic - 3 rounds; max once per day max |
15+slvl | Identify potion with Spellcraft or Perception |
15+slvl | Identify magic item's properties with Detect Magic. |
10+slvl | Identify a Symbol |
13 | Identify a Glyph of Warding with Read Magic, Knw. (arcana) = version, type of damage & spell stored. |
15+slvl | Identify observable spell being cast |
15+slvl | Identify spell aura's school with Detect Magic * |
15+slvl | Identify spell in effect with Detect Magic * |
16 | Identify a Greater Glyph of Warding with Read Magic, Spellcraft - really? = version, type of damage & spell stored. |
20+slvl | Identify observable spell in effect without Detect Magic |
20+slvl | After saving throw, what spell was it |
DC** | Detect spell residue, and rough power estimate |
7+DC | Rough estimate of original spell's power, and time since cast. Success by more than 5 gives the details outright |
20+slvl | Decipher scroll |
20+DC** | Identify which spell was cast from looking at magical residue with Detect Magic |
20 | Draw diagram for dimension anchor |
15+slvl | Prepare known spell from borrowed book |
15+slvl | Learn/copy spell from spellbook/scroll. 1h, max 1 try/week |
22+slvl | Copy non-class spell from spellbook/scroll. 2h/slvl, max 1 try/week |
15+slvl | Familiarise with borrowed spell. 0.5h/slvl, max 1 try/day |
22+slvl | Familiarise with other magic type***. 1h/slvl, max 1 try/day |
15+slvl | Casting spell from Spellbook. 1min/slvl |
22+slvl | Casting spell from Spellbook with other magic type***. 2min/slvl |
17+slvl | Casting familiarised spell. 2min/slvl |
24+slvl | Casting familiarised spell with other magic type***. 4min/slvl |
22+slvl | Casting unfamiliar spell. 4min/slvl |
29+slvl | Casting unfamiliar spell with other magic type***. 8min/slvl. Use 1 spell slot higher. |
* Replaced by Spell Trickery roll, if applicable
** Table 1:3 Magical Residue
*** Like arcane, divine, natural, demonic, etc. Must have relevant language skills (like Druidic).
** Table 1:3 Magical Residue
*** Like arcane, divine, natural, demonic, etc. Must have relevant language skills (like Druidic).