Difference between revisions of "Wyrd"

From Hökaland Wiki
Jump to navigation Jump to search
 
(2 intermediate revisions by the same user not shown)
Line 15: Line 15:
*Competition: [[Nihthelm]]
*Competition: [[Nihthelm]]
*Hostilities: [[Edmyr]]
*Hostilities: [[Edmyr]]
== Information ==
Wyrd culture is slightly different than most other houses. The Kingdom is made up of a number of lineages with the Wyrd family leading them all. Originally from further north and including some barbarian influences, many houses and indeed people of the Wyrd Kingdom have a strong affinity to nature. Almost all members of society want "balance", but what this means does vary from person to person.
Citizen and villeins alike were members of the [[Church of Rahn]], but also generally worship several other gods such as [[Ard]], the Ven god that is the aspect of Balance among other things and local [[Knytt god]]s, spirits and creatures. Most houses had at least one knytt creature or spirit they had a close bond with and sometimes several. It wasn't unheard of that each family member had a Knytt companion each.
:As a cultural reference, "Knytt" can vaguely be translated to "Fey".
== Wyrd Houses ==
* Wyrd
** Dracrin
* Gyle
** Bellonnaer
** Hakr
** Raecon
** Senginoc
* Thiyras
** Maeglore
* Caedmon




Line 31: Line 52:
** Bellomore: 2279
** Bellomore: 2279
* Villages
* Villages
*Village 900-1000 24.15923684
*Village 900-1000 24
*Village 800-900 27.54153
*Village 800-900 27
*Village 700-800 32.437802
*Village 700-800 32
*Village 600-700 38.84061923
*Village 600-700 38
*Village 500-600 48.12812818
*Village 500-600 48
*Village 400-500 61.2034
*Village 400-500 61
*Village 300-400 83.93609143
*Village 300-400 83
*Village 200-300 129.751208
*Village 200-300 129
*Village 100-200 266.23479
*Village 100-200 266
*Village 50-100 724.2402333
*Village 50-100 724
*Total 1436.473039
*Total 1436.473039
*Larger than 100 712.2328057
*Larger than 100 712.2328057
Line 53: Line 74:
* Fowl: 772310
* Fowl: 772310
* Meat Animals: 363440
* Meat Animals: 363440
{{Factions}}





Latest revision as of 13:42, 28 September 2015

  • Sigil: A squirrel facing right, holding a hazel nut
  • Leader: Panido Wyrd the Sighted
  • Capital: Green Weald
  • Rough age: Ancient house
  • Strengths: Connection with nature (magic)
  • Weakness: Weak militia, bad reputation
  • Exports: Lumber, pelts
  • Other: Known as "wood crazy" and not very well understood by other houses. Experts at navigating the forest and all invasion attempts by any house in the past have failed when the Wyrd leave their main fortifications and start a cruel guerrilla war. No attempts tried in the past 150 years. One of the oldest houses in the Realms, though the family outlook has changed many times over time. Rumours of extensive inbreeding and that they practice bestiality.



Information

Wyrd culture is slightly different than most other houses. The Kingdom is made up of a number of lineages with the Wyrd family leading them all. Originally from further north and including some barbarian influences, many houses and indeed people of the Wyrd Kingdom have a strong affinity to nature. Almost all members of society want "balance", but what this means does vary from person to person.

Citizen and villeins alike were members of the Church of Rahn, but also generally worship several other gods such as Ard, the Ven god that is the aspect of Balance among other things and local Knytt gods, spirits and creatures. Most houses had at least one knytt creature or spirit they had a close bond with and sometimes several. It wasn't unheard of that each family member had a Knytt companion each.

As a cultural reference, "Knytt" can vaguely be translated to "Fey".


Wyrd Houses

  • Wyrd
    • Dracrin
  • Gyle
    • Bellonnaer
    • Hakr
    • Raecon
    • Senginoc
  • Thiyras
    • Maeglore
  • Caedmon


Kingdom Statistics

  • Area: 38202 km2 / 14750 sq miles (Settled: 2868 sq. mi, Unsettled: 11882 sq mi)
  • Population: 516250 (urban: 37371, rural: 324004, isloated: 154875)
  • Density: 35 per sq mile
  • City:
    • Green Weald: 10777
  • Towns (6):
    • Glenside: 7543
    • The Shallow: 6034
    • Maeg: 4827
    • Uhklar: 3378
    • Hakraon: 2533
    • Bellomore: 2279
  • Villages
  • Village 900-1000 24
  • Village 800-900 27
  • Village 700-800 32
  • Village 600-700 38
  • Village 500-600 48
  • Village 400-500 61
  • Village 300-400 83
  • Village 200-300 129
  • Village 100-200 266
  • Village 50-100 724
  • Total 1436.473039
  • Larger than 100 712.2328057
  • Castles:
    • Castles (Urban): 3
      • Green Weald
      • Glenside
      • The Shallow
    • Castles (Wilderness): 6
      • Bellomore
    • Ruins: 3
  • Fowl: 772310
  • Meat Animals: 363440


Factions nav (e)
Main Religions Peoples Kingdoms & Noble Houses (Ascendancy)

Alchemists' Guild
Capitoleum
Capitoleum Militia
Chamber of Commerce
Chamber of Shadows
Court of Houses
Court of Justice
Family Register
Governors
Harbour Master
Shadow Chamber
Sickle
Wyny War Academy

Church of Rahn
Orthodox Church
True Faith
Elven Religion
Dwarven Religion
Halfling Religion
Dragon Cults
Hawk Cults

Dragons
Dwarves
Elves
Halflings
Hawks
Humans
Ratels
Midrealmers
Northrealmers
Southrealmers

Governors


Artipellin
Edmyr
Haldean
Menthell
Wyny


Supporter


Asmeagan
Hwett
Nihthelm
Selwen *

Opposition


Goldhelm
Pineshield
Vasj
Wyrd


Supporter


Eagle-Eye
Farlun
Selwen *
Brave **
Tally **

Sovereigns


Oakshield
Amory
Barbaran
Farrin
Farris
Framarr
Marke
Morfans

Anacia City States


Mistofor


More


Chivalric orders
Gods
Magic users
Mercenary bands
Northern tribes

Other: Tall