Difference between revisions of "Religion"

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[[Category:Religion]]
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Revision as of 18:03, 23 July 2015

There are many religions in Hökaland, the primary one in the Realms is the Church of Rahn. Other religions struggle to survive and is mostly just seen as "cults", sometimes associated with demon-worshipping like the Warlocks of the Warlock Wars. The Church of Rahn certainly tries to encourage this idea.

  • For more specific information, read about the Gods themselves.


Belief

Belief is different in some ways in Hökaland and similar in others. It's similar since most people believe in something blindly, as in they have no outside evidence of divine interventions. It is different in the way that in Hökaland, gods actually DO exist. Gods rarely interact with individual people, but enough of the time to have brought sentient beings to believe roughly the same things with minor variation.

Other than that, most religious believes and most other superstitious observations of "magic", are actually just normal mortal superstition.


Church of Rahn

The Church of Rahn is based upon the thoroughly good deity Rahn, which created humans in his image and fought off evil dragon gods to save us. Though people are aware of the fact that there are other gods from a whole pantheon, many just think of Rahn when someone say "God". What most people don't know is that the message from the god Rahn is not actually that similar to the messages from, and the actions by, the Church of Rahn's dogma.

See more in the full article: Church of Rahn


Elven religion

The elves believe in the same pantheon as humans do, and the Church of Rahn is tolerant towards elven religion and culture (mainly because they look up to them a bit). If anything, they see elves as allies. The religion itself revolves around the Ven god Belindril, her creating the elves and her actions throughout history.


Dwarven religion

Dwarves are seclusive and do not openly pray or follow particular religions, but an astute anthropologist can recognise that they do have a religion from their many curses relating to divine characters. Dwarves do follow the same pantheon as humans, but they only care for the Dwarven God, who died to save the lives of the dwarves at the end of the Dragon Wars.


Halfling religion

Halflings vary in their religiosity, but just about all of them wear a token of the Halfling Goddess, but may also light a candle for Rahn, who is an all-round good guy. In some cases they may attend the Church of Rahn for practical reasons, but many who do worship Rahn are members of gnostic cults.


Gnostic cults

In all cultures, but especially where the Church of Rahn is strong, gnostic cults exist. This is the name given to them by the Church as an insult, much like the word 'atheist' is. These cults may worship a different interpretation of Rahn, or all together other gods from the pantheon. This is not strictly illegal, but the Church has ways to discourage such behaviour, such as berating this type of individuals during sermons, create boycotts of traders' goods and, in worst cases, whip up an angry mob shouting "heretic" chasing the person out of town.

One may think these harsh methods would eradicate other religions, but to the contrary, they live under the heel of the church and mostly also attend Church sermons weekly or even daily to avoid suspicion.


Agnosticism

Not as an opposite to gnosticism, agnosticism is a belief that we can not know if there are gods. In Hökaland, this is of course not true as some people can know gods and their presence can be empirically proved, if the scientific principle had been invented. However, agnosticism can also be seen a bit like people who don't care if there are gods or not. They know that humanity (or whatever race) itself can create a meaning in life and create goodness for everyone.

Agnosticism is quite rare and usually only found in upper social classes with a lot of time for introspection.


Atheism

If agnosticism is rare, then atheism is exceedingly rare, despite the Church of Rahn accusing people of being atheists. The word is often associated with heretics and the church has dispensation by most Kings to 'deal' with individuals they have 'proof' are atheists. An average person may not be very religious and perhaps dislike the gods, but everyone will look down upon an atheist with suspicion in their eyes if they don't start a lynch mob themselves to 'fix' her.

Atheists are very rare indeed, and the ones who are generally keep their ideas to themselves.

It is important to note that atheism is usually an opinion a person reaches if they have never seen anything to indicate that there are gods, or one that knows of magic and believes it's simply another mortal using this mystical power to appear to communicate with a god. In this setting atheists are very different from real world atheists since there objectively are gods in the world, and these atheists actively believe the opposite. Cultures of 'skeptics' and scientific thinkers are not prevalent in this world and this type of philosophy is not very well developed.



Factions nav (e)
Main Religions Peoples Kingdoms & Noble Houses (Ascendancy)

Alchemists' Guild
Capitoleum
Capitoleum Militia
Chamber of Commerce
Chamber of Shadows
Court of Houses
Court of Justice
Family Register
Governors
Harbour Master
Shadow Chamber
Sickle
Wyny War Academy

Church of Rahn
Orthodox Church
True Faith
Elven Religion
Dwarven Religion
Halfling Religion
Dragon Cults
Hawk Cults

Dragons
Dwarves
Elves
Halflings
Hawks
Humans
Ratels
Midrealmers
Northrealmers
Southrealmers

Governors


Artipellin
Edmyr
Haldean
Menthell
Wyny


Supporter


Asmeagan
Hwett
Nihthelm
Selwen *

Opposition


Goldhelm
Pineshield
Vasj
Wyrd


Supporter


Eagle-Eye
Farlun
Selwen *
Brave **
Tally **

Sovereigns


Oakshield
Amory
Barbaran
Farrin
Farris
Framarr
Marke
Morfans

Anacia City States


Mistofor


More


Chivalric orders
Gods
Magic users
Mercenary bands
Northern tribes

Other: Tall