Difference between revisions of "Divine Gift"
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** Gain the ability to speak and understand Druidic | ** Gain the ability to speak and understand Druidic | ||
** Gain the effects of permanent Barkskin, but the feature disappears if you take fire damage. You may expend the effect to | ** Gain the effects of permanent Barkskin, but the feature disappears if you take fire damage. You can dismiss it as an action. As a bonus action, you may expend the effect to turn it into Stoneskin for 1 turn per character level. If removed, the effect returns after a long or short rest. | ||
** Gain the Shillelagh and Druidcraft cantrips (or two other Druid Cantrips if you already have these) | ** Gain the Shillelagh and Druidcraft cantrips (or two other Druid Cantrips if you already have these) | ||
** If given upon death, you are revived with full HP and | ** If given upon death, you are revived with full HP and gain Stoneskin for 1 hour. | ||
** If given in an agreement, gain full HP | ** If given in an agreement, gain full HP, gain Stoneskin for 1 hour and you become under the effects of Fire Shield; you choose warm or cold shield | ||
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* First: Your eye colour becomes emerald, your skin takes on streaks of green and grass and leaves start spontaneously growing in your hair, brow and beard | * First: Your eye colour becomes emerald, your skin takes on streaks of green and grass and leaves start spontaneously growing in your hair, brow and beard | ||
| | |Bigwig, as a way to attone to his cursed deeds | ||
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|Fekre, | |Fekre, | ||
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* First: Your appearance becomes slightly more gaunt and your skin a hue paler | * First: Your appearance becomes slightly more gaunt and your skin a hue paler | ||
|Demon lord of undead | |Demon lord of undead | ||
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Jack, in relation to his bio father and the connections | |||
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|Vampyr, | |Vampyr, | ||
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** Gain the ability to cast Enhance Ability as a 2nd level spell (but only Constitution) once per long or short rest. | ** Gain the ability to cast Enhance Ability as a 2nd level spell (but only Constitution) once per long or short rest. | ||
** After a long or short rest, gain temporary HP up to your Constitution score (not bonus). | ** After a long or short rest, gain temporary HP up to your Constitution score (not bonus). | ||
** Following a Long Rest, make a flat DC 10 check. If you succeed, you permanently gain +1 HP (max: +50). | |||
** If given upon death, you are revived with your maximum HP doubled for 1 hour and gain full HP. | ** If given upon death, you are revived with your maximum HP doubled for 1 hour and gain full HP. | ||
** If given in an agreement, you are revived with your maximum HP doubled for 1 hour and gain full HP. Gain 30 temporary HP that you retain until they are lost from damage, even after the first hour. | ** If given in an agreement, you are revived with your maximum HP doubled for 1 hour and gain full HP. Gain 30 temporary HP that you retain until they are lost from damage, even after the first hour. | ||
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** Gain +2 Charisma and increase the maximum Charisma you can get from Ability Score Improvements by 2. | ** Gain +2 Charisma and increase the maximum Charisma you can get from Ability Score Improvements by 2. | ||
** Gain the ability to cast Enhance Ability as a 2nd level spell (but only Charisma), recharged after a long or short rest. | ** Gain the ability to cast Enhance Ability as a 2nd level spell (but only Charisma), recharged after a long or short rest. | ||
** Gain the Skill Expert feat. You must use the ASI for Charisma if able and either Persuasion or Intimidation must receive proficiency or expertise. | ** Gain the Skill Expert feat. You must use the ASI for Charisma, if able, and either Persuasion or Intimidation must receive proficiency or expertise. | ||
** If given upon death, you are revived with full HP and gain a +5 bonus to Charisma for 1 hour. | ** If given upon death, you are revived with full HP and gain a +5 bonus to Charisma for 1 hour. | ||
** If given in an agreement, gain full HP and gain a +5 bonus to Charisma for 1 hour and any skill check or save using Charisma has advantage for 1 hour | ** If given in an agreement, gain full HP and gain a +5 bonus to Charisma for 1 hour and any skill check or save using Charisma has advantage for 1 hour |
Revision as of 22:09, 2 October 2022
A Divine Gift is a gift handed from a god, deity or a powerful vestige of one.
Notes
https://www.reddit.com/r/CurseofStrahd/comments/jgz1l6/dark_gifts_from_puffin_forests_cos_campaign/ Essentially, the rules I used for these gifts were: Death before lvl 5 resulted in a Dark Power intercepting the PC's soul in the mist, giving them the option of resurrection with Stage 1 of their gift. At lvl 5, a PC can reach out to their Dark Power to receive Stage 1 their gift At lvl 7, a PC is asked by their Dark Power if they would like more power. If they say yes, gift progresses to Stage 2 If no, the offer stays open. At lvl 9, it's the same as lvl 7, but gift progresses to Stage 3. At any point during this process, a character who has not received their gift yet can call upon their Dark Power and receive all the gifts their level allows At the Amber Temple, they can visit their Dark Power and choose to make a Pact, this unlocks the rest of their gift, but also may have a price to pay. It also condemns them to being trapped in The Domains of Dread. For those who have no idea what I'm talking about and would like to see our playthrough, you can find the series here: https://www.youtube.com/watch?v=NRriJ4swzIY&list=PLruqoIF23LV910443_s_j9tygFEotfukE https://tabletopjoab.com/a-full-guide-to-every-dark-gift-from-van-richtens-guide-to-ravenloft/ https://www.reddit.com/r/CurseofStrahd/comments/9zswmf/fleshing_out_curse_of_strahd_running_the_dark/ Level 1 https://www.reddit.com/r/CurseofStrahd/comments/jgz10i/dark_gifts_from_puffin_forests_cos_garo/ Language/special/skill Perma spell (lvl 2) Cantrip x2 OR https://www.reddit.com/r/CurseofStrahd/comments/jgz0xn/dark_gifts_from_puffin_forests_cos_gouda/ lots of little spells eye magic spell lvl 1 OR https://www.reddit.com/r/CurseofStrahd/comments/jgz0lt/dark_gifts_from_puffin_forests_cos_krusk/ Bite/claw Orc traits ("charge"/carry) Level 2 Spell lvl 1 Cantrip Spell lvl 4? Spell lvl 1 OR more wild magic more eye magic OR feat +orcish fury feat ish spell ish lvl 4 Level 3 Permanent lvl 4 spell Spell lvl 4 OR more wild magic more eye magic OR see in magic darkness cast darkness 1/rest Pact Transport via Plants (lvl 4) Knowledge of how to Re-Consecrate the Fanes OR Gain non-attune items feats x2 Reincarnate 1/day extra eye OR demon armor change race
Table
https://www.reddit.com/r/CurseofStrahd/comments/9uf047/dark_powers_in_barovia/
Name | Gift title | Theme | Gift/lvl | Physical | Other |
---|---|---|---|---|---|
Dahlver-Nar,
He of Many Teeth |
The gift of many lives | Resurrection, at the cost of teeth |
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Luna. Opposition to Ceithlenn. https://forgottenrealms.fandom.com/wiki/Teeth_of_Dahlver-Nar |
Drizlash,
the Nine-Eyed Spider |
The gift of wall-walking | Spidery gifts |
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| |
Delban,
the Star of Ice |
The gift of deadly cold | Cold-related powers |
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| |
Fanes of Barovia
The Weaver, The Huntress & The Seeker |
Gift of The Ladies Three | Druidic powers |
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Bigwig, as a way to attone to his cursed deeds |
Fekre,
the Queen of Poxes |
The gift of disease (Negnal) | ||||
Great Taar Haak,
the Five-Headed Destroyer |
The gift of great strength | Strength-related and using it |
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Bigwig?
5-headed dragon thing |
Khirad,
the Star of Secrets |
The gift of divination | ||||
Norganas,
the Finger of Oblivion |
The gift of creating undeath | ||||
Savnok
the Inscrutable |
The gift of mind shielding | ||||
Seriach,
the Hell Hound Whisperer |
The gift of beasts | ||||
Shami-Amourae,
the Lady of Delights |
The gift of persuasion | Convincing, seducing, controlling |
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Greyhawk actual succubi demon lord |
Sykane,
the Soul Hungerer |
The gift of raising the recently deceased | Raise dead | |||
Tarakamedes,
the Grave Wyrm |
The gift of flight | Skeletal wings | |||
Tenebrous
the Knowledgeable |
The gift of arcane knowledge (Khazan) | Knowledge leading to becoming a lich |
|
|
Demon lord of undead |
Jack, in relation to his bio father and the connections | |||||
Vampyr,
the Undying |
The gift of immortality (Strahd) | Becoming vampire | |||
Vaund
the Evasive |
The gift of evasion | Evasion of scrying and dex threats | |||
Vecna,
the God of Secrets |
The gift of evil | Not in module | |||
Yog
the Invincible |
The gift of resilience | Hit points |
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|
Garth? |
Zantras,
the Kingmaker |
The gift of presence and personality | Pure charisma |
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Kev?
Blackened, burning soul. Strives for power through 1) charismatic force 2) actual force |
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- Zhudun, the Corpse Star
The gift of raising the ancient dead (notably sought by Kasimir)
- Zrin-Hala, the Howling Storm The gift of lightning (also accepted by Negnal)
- Yrrga, the Eye of Shadows The gift of true sight