Difference between revisions of "Hökaland England"

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Will change the name of this page when we have an official campaign name.
:'''''Status: Inactive, died (1 session)'''''


This campaign runs [http://paizo.com/pathfinderRPG Pathfinder]. This is also a good source: [http://www.d20pfsrd.com/ D20PSRD].
This campaign runs [http://paizo.com/pathfinderRPG Pathfinder]. This is also a good source: [http://www.d20pfsrd.com/ D20PSRD].
 
{{TOC}}


== Players ==
== Players ==
* ''Charlie'' - not confirmed
* Dan - '''Done''' (char sheet?)
* Dan
* Dushyant - '''Done'''
* Dushyant
* Joe - '''Done'''
* Joe
* Gordy - Character decided - sheet done - need writing
* Gordy
* Phil - '''Done'''
* ''Phil'' - not confirmed


== Get started ==
== Get started ==
# Read the [[Roleplaying#The_World|introduction]], it briefly explains the setting and what races are available. If you have special requests, ask.
# Read the [[Roleplaying#The_World|introduction]], it briefly explains the setting and what races are available.
# Handy guide for [http://www.d20pfsrd.com/basics-ability-scores/character-creation character creation].
# Handy guide for [http://www.d20pfsrd.com/basics-ability-scores/character-creation character creation].
#* The 15 point buy is used (scroll down a bit for the stat assignment app).
#* The [http://jody-white.com/pathfinder-ability-score-calculator.php 15 point-buy] is used.
# Some help to make the actual [http://rpg.ashami.com/ character background] (again scroll down at the bottom are some great tips).
# Some help to make the actual [http://rpg.ashami.com/ character background] (scroll down at the bottom are some great tips).




== House Rules used ==
== House Rules Used ==
Mind you, some bits may be outdated, so if anything is unclear: Ask.
{{:House rule}}


* [http://www.d20pfsrd.com/traits/drawbacks Traits] - Maximum 2.
** [http://www.d20pfsrd.com/traits/drawbacks Drawback] - Maximum 1. +1 Trait.
* Flaws -  Maximum 2. Almost all of them are ok (including third party stuff), but you have to check with me first.
* [[Damage Conversion|Damage Conversion (AC)]] - Armoured characters take less lethal damage, as in Unearthed Arcana with a small alteration.
* [[Damage and healing]] - Increased detail to go with wounds, primarily. There's now also an incentive to sleep comfortably.
* ALL MAGIC IS x4 COST. That includes enhancements on items, scrolls, potions, services, ALL! It also means that the material cost in crafting magical items is four times as much as usual.
* [[Masterwork]] - Though there is a lack of magical weapons, there are artisan craftsmen and they can make non-magical items that packs a punch!
* [[Environment]] - Rules for sleep deprivation and hunger/thirst.
=== Extra reading ===
* [[Hitpoints]] - Brief article about my thoughts behind the healing/wound/shock/death rules.


== Timeline ==
== Timeline ==
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* '''Session 1'''
* '''Session 1'''


{{Roleplaying}}


[[Category:Campaigns]]
[[Category:Campaigns]]
[[Category:Roleplaying]]
[[Category:Roleplaying]]

Latest revision as of 21:48, 27 July 2021

Status: Inactive, died (1 session)

This campaign runs Pathfinder. This is also a good source: D20PSRD.


Players

  • Dan - Done (char sheet?)
  • Dushyant - Done
  • Joe - Done
  • Gordy - Character decided - sheet done - need writing
  • Phil - Done

Get started

  1. Read the introduction, it briefly explains the setting and what races are available.
  2. Handy guide for character creation.
  3. Some help to make the actual character background (scroll down at the bottom are some great tips).


House Rules Used

[ edit ]

  • Traits - Maximum 2.
  • Flaws - Maximum 1. Almost all of them are ok (including third party stuff), but you have to check with me first. That link is just one (good) example.
  • Damage Conversion (AC) - Armoured characters converts some lethal damage to nonlethal as in Unearthed Arcana (with a small fix).
  • Hero Points are introduced at lvl 3.
  • Damage and healing - Increased detail to go with wounds, primarily. There's now also an incentive to sleep comfortably.
  • ALL MAGIC IS x2 COST. That includes enhancements on items, scrolls, potions, services, ALL! It also means that the material cost in crafting magical items is higher.
  • Masterwork - Partly added to make up for a lack of magical weapons. These non-magical items packs a punch!
  • Environment - Rules for sleep deprivation and hunger/thirst.
  • Starting above lvl 1: Max 50% of wealth on 1 item.
    • Recommend: Weapon 25% - Armour 25% - Other magic 25% - Consumables 15% - Ordinary/coins 10%

Extra reading

If Anything is Unclear

  • Ask


Timeline

Day 1

  • Session 1


House Rules* & Roleplaying nav.. (e)

Primary


RP Intro
Introduction
DnD 5e
Pathfinder 2e
Pathfinder
DnD 3.5
Healing
Environment
Knowledge
Links


Character


Classes
Races
Feats


Specific


Healing
Fatigue
Hexploration
Travel
Starvation


Hero Points
Languages
Magic items
Item
Prices
Spells


New Concepts


Cryptography


Production


Links
Generators
Glossary
Kingdom creation
Worldcraft


Minis


Campaigns


CoS 2
CoS 1
IPO
Escape
PF2
Coin & Blood
English
Expectations


Players*


Outdated


Death
Death Attack
Magic (D20)*
  Residue Table*
Magic residue
  Rogue talent
Sparks
Spell Trickery
Skill bonus
Skill training*
Wounds*
Damage Conversion
Masterwork