Difference between revisions of "CoS 1/Ireena Kolyana"
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* '''Proficiency Bonus''' +3 | * '''Proficiency Bonus''' +3 | ||
==== Actions ==== | |||
'''''Rapier.''' Melee Weapon Attack:'' +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage. | '''''Rapier.''' Melee Weapon Attack:'' +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage. | ||
==== Reactions ==== | |||
'''''Parry.''''' Ireena adds proficiency [3] to her AC against one melee attack that would hit her. To do so, Ireena must see the attacker and be wielding a melee weapon. | '''''Parry.''''' Ireena adds proficiency [3] to her AC against one melee attack that would hit her. To do so, Ireena must see the attacker and be wielding a melee weapon. | ||
==== Spellcasting ==== | |||
*Spells from Paladin/Cleric lists | (Divine) *Spells from Paladin/Cleric lists | ||
Cantrips 3 = guidance, toll the dead | Cantrips 3 = guidance, toll the dead | ||
Spells known 4 tot | Spells known 4 tot | ||
1st 4 = guiding bolt, healing word | 1st 4 = guiding bolt, healing word | ||
2nd 2 = | 2nd 2 = Lesser Restoration | ||
--- | --- | ||
Spell save DC: 8 + [3] + 3 = 14 | Spell save DC: 8 + [3] + 3 = 14 | ||
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Spellcasting focus: Rapier | Spellcasting focus: Rapier | ||
==== Other ==== | |||
'''''Smite.''''' 2d6 for 1st lvl slot. +1d6 per higher spell lvl slot used (max +5). Damage type is same as the weapon attack. | '''''Smite.''''' 2d6 for 1st lvl slot. +1d6 per higher spell lvl slot used (max +5). Damage type is same as the weapon attack. | ||
'''''Enchanted Weapon.''''' 1h to enchant a chosen weapon which gains a magical +1 to attack and damage. When using this weapon, Ireena may use spellcasting ability modifier (Cha) for attack/damage. As a bonus action, Ireena can summon the weapon wherever it is. Enchantment stops if another weapon is enchanted. | '''''Enchanted Weapon.''''' 1h to enchant a chosen weapon which gains a magical +1 to attack and damage. When using this weapon, Ireena may use spellcasting ability modifier (Cha) for attack/damage. As a bonus action, Ireena can summon the weapon wherever it is. Enchantment stops if another weapon is enchanted. | ||
'''Blade magic''' When you cast a spell of 1st-level or higher, it may make a weapon attack as a bonus action. 1 time per rest. | '''''Blade magic.''''' When you cast a spell of 1st-level or higher, it may make a weapon attack as a bonus action. 1 time per rest. | ||
Revision as of 17:52, 21 November 2023
This is the Ireena Kolyana that is part of the CoS 1 campaign.
Rules
This uses the Ireena NPC stats and adds her as a Sidekick. This uses a homebrew type Spellsword.
She follows the party's progression
Statblock
Ireena Kolyana
- Medium Humanoid (Human), Lawful Good
- Armor Class 17 (breastplate 14, buckler +2)
- Hit Points 42 (4d8+7) [8+(4.5*6)]
- Speed 30 ft.
STR DEX CON INT WIS CHA 11 (+0) 12 (+1) 12 (+1) 12 (+1) +4 (+2) 17 (+3)
- Skills Deception +6, Insight +5, Persuasion +6, Acrobatics +4, Stealth +4
- Senses passive Perception 12
- Languages Common, Elven
- Challenge Orig = 1/8 (25 XP) Sidekick = 7
- Proficiency Bonus +3
Actions
Rapier. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Reactions
Parry. Ireena adds proficiency [3] to her AC against one melee attack that would hit her. To do so, Ireena must see the attacker and be wielding a melee weapon.
Spellcasting
(Divine) *Spells from Paladin/Cleric lists
Cantrips 3 = guidance, toll the dead Spells known 4 tot 1st 4 = guiding bolt, healing word 2nd 2 = Lesser Restoration --- Spell save DC: 8 + [3] + 3 = 14 Spell attack: 8 + [3] + 3 = 14 Spellcasting focus: Rapier
Other
Smite. 2d6 for 1st lvl slot. +1d6 per higher spell lvl slot used (max +5). Damage type is same as the weapon attack.
Enchanted Weapon. 1h to enchant a chosen weapon which gains a magical +1 to attack and damage. When using this weapon, Ireena may use spellcasting ability modifier (Cha) for attack/damage. As a bonus action, Ireena can summon the weapon wherever it is. Enchantment stops if another weapon is enchanted.
Blade magic. When you cast a spell of 1st-level or higher, it may make a weapon attack as a bonus action. 1 time per rest.
History
- Lvl 4 ASI +1 con and +1 Cha
- Lvld to 7